Saturday, December 12, 2009

Solid Editing Methods

Properties of primitives
Can modify include height, taper angle, radius, length, and width
Grips
History available: consumed primitives
Without history: through the selection and modification of individual model faces

Solids editing commands
Execute tools for extruding, moving, offsetting, deleting, rotating, and tapering faces
Shelling a solid, imprinting edges onto a face, and separating disjointed volumes into independent solid models

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