Saturday, May 22, 2010

Lighting

Lighting is used to set a specific mood in a scene or draw attention to a specific area or detail
Day: warm and bright

Night: warm and inviting
Lighting in a scene must be done with the right balance of lights and shadows

It is best to start with a few lights and adjust their properties to produce the desired look before adding more lights
Lights cast shadows, so to add too many can confuse someone when they are looking at a rendered scene

When default lighting is enabled, there are two distant light sources available for your scenes that emit light onto all visible faces
Default light does not cast shadows, so usually not used when rendering a scene with materials

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