Showing posts with label Basic Mesh Modeling 279. Show all posts
Showing posts with label Basic Mesh Modeling 279. Show all posts

Tuesday, December 22, 2009

Subobject Edits

The whole of the model create is object
Within the object there are subobjects called mesh faces
Mesh faces are bound visually by tessellation lines
Modify one or more faces using the 3D-Gizmo and move, rotate, or scale selected faces, edges, or vertices
If need to model at a higher level of detail, can create faces within faces using the mesh refining process