Showing posts with label Visualization 420. Show all posts
Showing posts with label Visualization 420. Show all posts

Monday, May 31, 2010

Render Presets


Draft: blocky-looking 块状的 render due to the low sampling, but is very fast and can provide a rough idea of what the lights in the scene are doing
Low: coarse-looking 粗糙的 render due to the low sampling, but is fast and can give a quick idea of what lights and shadows look like in a scene
Medium: good render due to the sampling and ray-trace settings
  • appear a little blurry along edges
  • a good way to test a scene for lighting and shadows before the final output
High: slightly higher quality rendering than the Medium preset
Presentation: sharply detailed renders due to the high sampling and ray-trace settings

Rendering Environment

The rendering environment consists of many user interfaces and settings that can affect shadows, materials, lights, and other aspects of rendering