Showing posts with label Visualization 452. Show all posts
Showing posts with label Visualization 452. Show all posts

Thursday, June 3, 2010

Camera

Use cameras to create perspective views of the models, simulating real-world views of virtual objects
Like using a real camera, the resulting views are based on the camera's position, target, field of view, and lens properties

  1. Camera Location Grip: Click and drag to move camera
  2. Target Location Grip: Click and drag to move camera target
  3. Lens Length/FOV Grip: Click and drag to adjust the lens length and field of view properties
  4. Camera and Target Location Grip: Click and drag to move the camera and target at the same time