Showing posts with label Working in 3D 64. Show all posts
Showing posts with label Working in 3D 64. Show all posts

Saturday, November 28, 2009

Cartesian Coordinate System

Create geometry in 3D, you will need to reorient the coordinate system to create and modify the geometry

Shade mode Wireframe mode

Cartesian coordinate system is composed of three axes (X, Y, and Z) at 90° to each other
These intersecting axes define the origin point for the coordinate system and three flat planes (XY, XZ, YZ)
1. XY Plane
2. YZ Plane
3. XZ Plane